# Easy Ways to Rotate and Scale a Vector in Python

In this article, we will be discussing how to rotate and scale a vector in Python. Vectors allow us to perform advanced mathematical calculations such as dot and cross product in linear algebra. Let’s see how Python implements vectors.

Contents

## What is a Vector?

A vector is nothing but a one-dimensional array structure. In Python, however, a vector is a one-dimensional array of lists with similar properties to Python lists. In physics, a vector’s values represent direction and magnitude. It denotes the position of one point in space relative to other points.

In Python, we can perform the following operations with the help of vectors.

• Subtraction
• Multiplication
• Division
• Dot Product
• Scalar Product

These operations allow us to work with data in Neural Networks and 3D Rendering.

### How to Implement a Vector in Python?

Using the NumPy module, we can create vectors. Vectors are of 2 types:

• Horizontal
• Vertical

With the help of the .array() function, we are able to create vectors from lists.

### Horizontal Vector

Horizontal vectors can be created using single square brackets.

```import numpy as np

sampleList = [2, 4, 6, 8, 10]

myVector = np.array(sampleList)

print(myVector)
```

Output

`[ 2  4  6  8 10]`

### Vertical Vector

Using double square brackets, we can create vertical vectors

```import numpy as np

sampleList = [[7],
[3],
[25],
[12]]

myVector = np.array(sampleList)

print(myVector)
```

Output

```[[ 7]
[ 3]
[25]
[12]]```

## How to Rotate a Vector About Its axis In Python

Let `a` be a unit vector along an axis `axis`. Then `a = axis/norm(axis)`. Let `A` = `I x a`, the cross product of `a` with an identity matrix `I`. Then `exp(theta,A)` is the rotation matrix. Finally, dotting the rotation matrix with the vector will rotate the vector.

With the help of the scipy module, we are able to achieve this. Specifically the `scipy.spatial.transform.Rotation.from_rotvec(rotvec)` function. Where rotvec is the rotation axis times the rotation radians. We can apply the rotation to the vector by calling `rotation.apply(vectorName)`. Let’s look at the following program

```sampleVector = [1,1,1]

rotation_degrees = 90
rotation_axis = np.array([0, 0, 1])

rotation = R.from_rotvec(rotation_vector)
rotated_vector = rotation.apply(sampleVector)

print(rotated_vector)
```

Output

`[-1.  1.  1.]`

## How To Rotate a Vector using a Quaternion

What are quaternions? Let’s refer to the following equation.

`w + xi + yj + zk`

A quaternion is the addition of a scalar value(w) to a 3D vector(xi + yj + zk). The space of 3D rotations is represented in full by the space of unit quaternions. Therefore, you should make sure the quaternions are normalized. Refer to this function that does exactly that.

```def normalize(vector, tolerance=0.00001):
mag2 = sum(n * n for n in vector)
if abs(mag2 - 1.0) > tolerance:
mag = sqrt(mag2)
vector = tuple(n / mag for n in vector)
return vector
```

Each rotation is represented by a unit quaternion, and concatenations of rotations correspond to multiplications of unit quaternions. Let’s take a look at the formula represented as a function.

```def quaternionMult(quaternionOne, quaternionTwo):
w1, x1, y1, z1 = quaternionOne
w2, x2, y2, z2 = quaternionTwo
w = w1 * w2 - x1 * x2 - y1 * y2 - z1 * z2
x = w1 * x2 + x1 * w2 + y1 * z2 - z1 * y2
y = w1 * y2 + y1 * w2 + z1 * x2 - x1 * z2
z = w1 * z2 + z1 * w2 + x1 * y2 - y1 * x2
return w, x, y, z
```

In order to rotate the vector by a quaternion, we will need its conjugate.

```def quaternionConjugate(quaternion):
w, x, y, z = quaternion
return (w, -x, -y, -z)
```

Quaternion-vector multiplication involves converting the vector into a quaternion and then multiplying `quaternion * vector * quaternionConjugate(quaternion)`

```def quaternionvectorProduct(quaternion, vector):
quaternion2 = (0.0,) + vector
return quaternionMult(quaternionMult(quaternion, quaternion2), quaternionConjugate(quaternion))[1:]
```

Finally, it’s necessary that we convert axis-angle rotations to quaternions and vice-versa. Using our previous `normalize()`, the vector is normalized.

```def angletoQuaternion(vector, theta):
vector = normalize(vector)
x, y, z = vector
theta /= 2
w = cos(theta/2.)
x = x * sin(theta/2.)
y = y * sin(theta/2.)
z = z * sin(theta/2.)

return w, x, y, z
```

Now, vice-versa.

```def quaterniontoAngle(quaternion):
w, vector = quaternion[0], quaternion[1:]
theta = acos(w) * 2.0
return normalize(vector), theta
```

Let’s put our implementation to use. For this example, we will perform a sequence of 90-degree rotations about the x,y, and z axes. This will return a vector on the y axis to its initial position.

```x_axis_unit = (1, 0, 0)
y_axis_unit = (0, 1, 0)
z_axis_unit = (0, 0, 1)
rotationOne = angletoQuaternion(x_axis_unit, numpy.pi / 2)
rotationTwo = angletoQuaternion(y_axis_unit, numpy.pi / 2)
rotationThree = angletoQuaternion(z_axis_unit, numpy.pi / 2)

vector = quaternionvectorProduct(rotationOne, y_axis_unit)
vector = quaternionvectorProduct(r2, vector)
vector = quaternionvectorProduct(r3, vector)

print(vector)
```

Sample Output

`4.930380657631324e-32, 2.220446049250313e-16, -1.0`

## How To Scale Vectors Using a Sequence of Numbers in Python

Let’s say we need to scale a vector `v=[1,3,5]` multiple times with a sequence of number `s=[3,6,9,12]`. With the help of the NumPy library, this is achieved. Specifically, `np.multiply.outer()`function.

```import numpy as np

v =[1,3,5]
s=[2,4,6,8,10]

np.multiply.outer(v, s).T
```

Output

```array([[ 2,  6, 10],
[ 4, 12, 20],
[ 6, 18, 30],
[ 8, 24, 40],
[10, 30, 50]])```

## FAQs

How do you rotate 90 degrees in Python?

Using the `rot90()` function from NumPy, we can rotate an array 90 degrees from its axes.

How do you rotate an image 90 degrees counterclockwise in Python?

With the help of the `rotate()` function in the PIL module, you can rotate an image. It takes two arguments:
– Angle (int)
– Expand (bool)

## Conclusion

In this article, we have discussed how to rotate and scale a vector in Python. A scientific explanation for a vector has been provided. We have discussed what quaternions are and how to rotate vectors using them. Finally, we discussed vector scaling.

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